Beat the normal difficulty on The Legend of Zelda: A Link Between Worlds.
Got it last Sunday (had credit at GameStop so only paid $18).
It's a kinda sequel to Link To The Past (set in the same world & very similar map).
Only died 7 times.
So obviously a bit easier than normal Zelda games.
To be fair I did often have several bottles of Fairies to bring me back from the dead.
One interesting feature is that you can take on any dungeon in any order.
This is due to a new "rental" system.
A guy moves into your house & turns it into a shop.
You rent (or buy) the sub-items (bombs & so forth) from him.
The catch is if you die, he takes the items away (unless you buy them).
The other interesting thing is the turning yourself flat ability.
This lets you merge into walls to cross certain gaps & lets you travel to the other world through special portals.
The main world is still Hyrule, the new one Lorule...
Both have Princesses, Zelda is Hyrule & Hilda is Lorule.
Overall it was a fun game (a bit short though).
They try to make up for it with these things:
Finding the usual Heart Containers
Finding these little creatures called Maimai's (there's 100), if you do their mom upgrades your sub-weapons (that you own) for every 10 found.
Tower of Treachery (or something like that) a really long dungeon that is HARD.
Mini-Games like Rupee Rush, Cuckoo Dodge, etc.
Street Pass (this is a 3DS game BTW) where you fight "shadow" versions of the characters of those peoples games. Some are rather hard (you don't die if you lose).