Xenoblade Chronicles continues to amaze. I think I've about 175 hours into this, most epic of (J)RPG's. Plot twists abound! Never before have I experienced such character progression in perfect harmony with the actual gameplay.
I also think that Xenoblade Chronicles might be a somewhat different experience for different people. I for one have a Nintendo-born habit of searching every nook and cranny and (trying) to complete every side quest; not to mention regularly honing my characters' abilities. It should be noted however, that I am not referring to level grinding per say. There is a near infinite amount of tasks to be accomplished, not to mention the fact that it's a joy to simply explore the world. Some people on the other hand, plow headlong through a game with the finale always in their sights. Those folks will probably appreciate the teleport system; I know I do, considering the size of the world(s) of Xenoblade Chronicles.
Another facet that might create a different experience depending on the player, is the wide array of abilities, styles, skill, equipment, gems, affinities, etc... not to mention seven characters to form a three man (or woman) party. Some may tend toward the use of heavy armors and enhancements to direct force coupled with a healer (sniper) in the party. Others might hone the use and integration of auras in to their combat style.
Never before (in my experience) has a game so wonderfully rewarded the occasional walkabout. I still return to previous areas and find enemies that are way out of my league. Furthermore, every so often residents/denizens will have new quests/tasks for me to accomplish; some of said characters being more needy than others.
I've placed a real focus on a character lately, who was absent for a large portion of the game; seriously tragic. Xenoblade Chronicles' story doesn't unfold in front of you, it envelopes you; but not without a fight.
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No matter where you go, there you are.