Ameri-Manga (American Manga) Starting With 'K' Karma Club Graphic Novel 1
 In Year 223 AA (After Armageddon), the world is a peaceful place. Instead of money, people use Karma as their currency, so doing good deeds makes people rich. Of course, evil never gives up and the underground organization The Tunnel is out to reverse Karma forever. Can five teen heroes in "the Karma Club" protect the citizens from The Tunnel? | Retail Price: $9.99 Your Price: $7.49 | Kat & Mouse Graphic Novel 1
 When Kat moves to a posh private school, things seem perfect - that is, until a clique of rich, popular kids frame Kat's science teacher dad for stealing school property. Can Kat and her new friend, rebellious computer nerd Mouse, prove who the real culprits are before Kat's dad loses his job? | Retail Price: $5.99 Your Price: $4.49 | Kat & Mouse Graphic Novel 2
 The English class takes a day trip to the local museum, where Mouse is convinced something is going to go down. When an alarm sounds and one of the most popular art pieces is stolen, will Kat & Mouse be able to solve the mystery of the missing?! | Retail Price: $5.99 Your Price: $4.49 | Kat & Mouse Graphic Novel 3
 Mouse discovers a beautiful poem hidden in a book. The poem gives the location of the treasure of Josiah Hamilton, the wealthy builder of the Durham Academy mansion. But the map is stolen from the shop! Will they be able to find the thief before he or she gets away with the treasure? | Retail Price: $5.99 Your Price: $4.49 | Kat & Mouse Graphic Novel 4
 When Kat's dad gets a job as a science teacher at a posh private school, things seem perfect - that is, until Kat's rich, popular classmates shove her to the bottom of the social heap just for being smart. And bad turns to worse when an anonymous student blackmails Kat's dad to give the class better grades! Can Kat and her new friend, the rebellious computer nerd Mouse, find the real culprits before Kat's dad loses his job? | Retail Price: $5.99 Your Price: $2.99 | Kimmie66 Graphic Novel 1
 Telly Kade is pretty much your typical 23rd century teen. She's got impossible hair, misfit friends, a big sloppy brother... and a pair of VR goggles that lets her live among the vampires - online, at least. She's also got a problem: a suicide note from her best friend, Kimmie66. But if Kimmie is really dead, why is she still all over the net? Is it a ghost, prank, or something much creepier? | Retail Price: $9.99 Your Price: $7.49 | King of RPGs Graphic Novel 1
 No one would guess that freshman Shesh Maccabee is a hard-core gamer - and in recovery to boot, following a court order and months of therapy. His friend Mike is tasked with keeping Shesh far away from any computer. Everything's going according to plan - until a Ren Faire fangirl introduces them to the campus gaming club, where they meet Theodore, a fanatical tabletop game master whose single goal in life is to run the greatest Mages & Monsters game in the world. | Retail Price: $10.99 Your Price: $8.24 | King of RPGs Graphic Novel 2
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After an intense World of Warfare (WOW) bender, college kid and hardcore gamer Shesh Maccabee finds himself completely consumed by his dark character, slayer extraordinaire Moggrathka. To avoid a repeat incident - and the potentially fatal consequences of getting whacked online - Shesh enmeshes himself in the real world with the help of a part-time job, focusing on paying tuition instead of slaying orcs. Meanwhile, his archenemy, student cop Rona, is never far behind, watching and waiting for Shesh to lapse back into character and go on a rampage. | Retail Price: $10.99 Your Price: $8.24 | Kung Fu Klutz and Karate Cool Graphic Novel 1
 "Marvelous" Marvin is a somewhat dorky 8-year-old kid who has a lot to prove. The bullies at school taunt him, his friends aren't very helpful, and all he wants is to belong. So in an attempt to be cool and accepted, Marvin starts to take up karate. In his mind, if he becomes a karate expert, he won't be the dorky 8-year-old anymore... he'll become a super-powered karate wiz! | Retail Price: $4.99 Your Price: $0.99 | Kung Fu Klutz and Karate Cool Graphic Novel 2
 Marvin falls hard for the new girl: a feisty nine-year-old named Tokiko, who turns out to be a karate whiz! To defend his honor, Martin enters a citywide karate contest to prove himself. Expecting to lay the smack down on trash-talking Hank, Marvin finds himself in competition with his crush! With stakes this high, can Marvin keep his karate cool? | Retail Price: $4.99 Your Price: $3.74 | | | | | | 
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