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Aron's Absurd Armada Graphic Novel Omnibus 3

It's pirates... It's treasure... It's the raccoon god... It's a monster... It's the sea king and the turtle... It's Bell... It's the Cornwalls... It's the king... It's Luther and Dorothy and Admiral Nelson and Lady Grey and so on and so on... Anyway, Aron's adventures are still cruising along...


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Azumanga Daioh Graphic Novel Complete Omnibus

This four-panel comedy chronicles the everyday lives of six very quirky high school girls. Meet the child prodigy Chiyo, the animal-loving Sakaki, the spacey out-of-towner Osaka, the straight-laced Yomi and her best friend Tomo, and the sports-loving Kagura throughout their high school lives.


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B. Ichi Graphic Novel 1

"Dokeshi" can use a greater percentage of their brain to unleash special powers, given one condition... For dokeshi Shotaro, that condition is doing one good deed a day. In exchange, he has the ability to use the powers of any animal by biting its bones. In the central town of Toykyo, he meets a girl named Mana, and together they go on a journey to find Shotaro's childhood friend Emine. Will Shotaro be able to do good daily or will he succumb to laziness on his journey?


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B. Ichi Graphic Novel 2

Shotaro continues his search for Emine in the I.C. Prefecture, but a careless comment sends him on the run from an angry kappa. Meanwhile, Mana is eager to enter the Robot Fight Tournament - sponsored by the "Happy Factory" - and get another commendation, but Yohei senses there's something far more sinister than the tournament going on at the Fear Factory...


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B. Ichi Graphic Novel 3

The Fear Factory's Fear Robot is wreaking havoc in IC prefecture. Tool and Shotaro are badly beaten and about to get killed when who showed up but Justice Charisma! Meanwhile, Zuno and Asshi find Mana who is injured and unconscious. Their boss Rodigy orders them to finish her off, but they don't have the heart to do it.


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B. Ichi Graphic Novel 4

Locked in a deadly battle with the King of Spin, Yohei must rely on his wits and the hidden powers of his Law-Abiding Silver Gun to stay alive, but NoFix has a few hidden tricks of his own. With the Fear Factory crumbling around them, Shotaro unleashes his true, fearsome power to save his friend. But it's going to take more than the power of the Kyokotsu to stop the King of Spin NoFix and his lust to kill!


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BTOOOM! Graphic Novel 1

By all counts, Ryouta Sakamoto is a loser when he's not holed up in his room, bombing things into oblivion in his favorite online action RPG. But his very own uneventful life is blown to pieces when he's abducted and taken to an uninhabited island. He soon learns the hard way that he's being pitted against others just like him in a explosives-riddled death match! The name, not to mention the objective, of this very real survival game is eerily familiar to Ryouta, who has mastered its virtual counterpart: BTOOOM!


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BTOOOM! Graphic Novel 2

Ryota Sakamoto is one of the top-ranked players of BTOOOM!, an online battle game. But no amount of simulated warfare could have propared him for what is to come! He wakes one evening to find himself dangling from a tree by a parachute with no recollection of how he got there. Before he can orient himself to his unfamiliar surroundings, Ryota is attacked. As a barrage of explosives rain down on him, Ryota realizes that he too has a pack of bombs. Ryota may have mastered the online game, but can he come out on top in this real-life game of survival?


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BTOOOM! Graphic Novel 3

After Ryouta Sakamoto is deposited on an island and forced to kill others with unique bombs called BIMs in order to stay alive as a player in live-action "BTOOOM!," he and his newfound ally, Kiyoshi Taira, search for a way off the island. En route, he encounters a heavily armed teenage girl who, suspicious of his motives, unleashes a vicious barrage of BIMs in his direction.


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BTOOOM! Graphic Novel 4

Men and women, old and young, have been forced onto an island in the middle of nowhere and into a murderous game using small bombs called BIMs. Now accustomed to the gameplay of real-life "BTOOOM!," expert player Ryouta Sakamoto coolly and calmly disposes of opponents and giant lizards alike as he protects his allies and their rations. But in the lawless microcosm of the island, is it really such a smart idea to play by the rules?


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BTOOOM! Graphic Novel 5

Unwilling to play by the rules of the twisted minds behind the live-action version of "BTOOOM!" in which he finds himself enmeshed, Ryouta Sakamoto vows with his comrades Himiko and Kiyoshi Taira to find a way off of the deserted island that doesn't involve murder. But when giant carnivorous lizards and stab-happy ex-soldiers count among the residents of this island hell, Sakamoto finds that getting a little blood on his hands is inevitable...


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BTOOOM! Graphic Novel 6

Thus far, Ryouta Sakamoto and Himiko have narrowly managed to survive on the cruel island battlefield of the survival game "BTOOOM!" with the aid of their BIMs and each other. But now, Ryouta is at a serious disadvantage when he's confronted by a man who just might be the strongest opponent on the island. Not only is the man fearless, but also his movements are precisely calculated, and he possesses a superior athleticism that allows him to entrap his enemies. Just who is this guy?!


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(5) 1
11
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13
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Al
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5 6
Ar
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10 (7) 11-20

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