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BTOOOM! Graphic Novel 2

Ryota Sakamoto is one of the top-ranked players of BTOOOM!, an online battle game. But no amount of simulated warfare could have propared him for what is to come! He wakes one evening to find himself dangling from a tree by a parachute with no recollection of how he got there. Before he can orient himself to his unfamiliar surroundings, Ryota is attacked. As a barrage of explosives rain down on him, Ryota realizes that he too has a pack of bombs. Ryota may have mastered the online game, but can he come out on top in this real-life game of survival?


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BTOOOM! Graphic Novel 3

After Ryouta Sakamoto is deposited on an island and forced to kill others with unique bombs called BIMs in order to stay alive as a player in live-action "BTOOOM!," he and his newfound ally, Kiyoshi Taira, search for a way off the island. En route, he encounters a heavily armed teenage girl who, suspicious of his motives, unleashes a vicious barrage of BIMs in his direction.


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BTOOOM! Graphic Novel 4

Men and women, old and young, have been forced onto an island in the middle of nowhere and into a murderous game using small bombs called BIMs. Now accustomed to the gameplay of real-life "BTOOOM!," expert player Ryouta Sakamoto coolly and calmly disposes of opponents and giant lizards alike as he protects his allies and their rations. But in the lawless microcosm of the island, is it really such a smart idea to play by the rules?


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BTOOOM! Graphic Novel 5

Unwilling to play by the rules of the twisted minds behind the live-action version of "BTOOOM!" in which he finds himself enmeshed, Ryouta Sakamoto vows with his comrades Himiko and Kiyoshi Taira to find a way off of the deserted island that doesn't involve murder. But when giant carnivorous lizards and stab-happy ex-soldiers count among the residents of this island hell, Sakamoto finds that getting a little blood on his hands is inevitable...


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BTOOOM! Graphic Novel 6

Thus far, Ryouta Sakamoto and Himiko have narrowly managed to survive on the cruel island battlefield of the survival game "BTOOOM!" with the aid of their BIMs and each other. But now, Ryouta is at a serious disadvantage when he's confronted by a man who just might be the strongest opponent on the island. Not only is the man fearless, but also his movements are precisely calculated, and he possesses a superior athleticism that allows him to entrap his enemies. Just who is this guy?!


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BTOOOM! Graphic Novel 7

Ryouta Sakamoto has overcome countless near-deaths in this survival game, while finding allies in Himiko and Kiyoshi Taira as he searches for a way out. But after Masahito Date, a former doctor who treats the injured Taira, is welcomed to the group, Ryouta begins to see the doctor's true colors!


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BTOOOM! Graphic Novel 8

9780316336239

Sakamoto and Himiko have thus far succeeded in hanging on to their lives on the mysterious island battlefield, using their BIMs to compete in the murderous gameplay of live-action "BTOOOM!" The two find themselves pitted in a life-or-death struggle with Date, a victor from an earlier round, who has all sorts of knowledge about the game unfolding around them.


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BTOOOM! Graphic Novel 9

9780316336253

The death game "BTOOOM!" that has driven unarmed captives to fight for their lives with explosives charges headlong into the final stage!! Ryouta Sakamoto survives a fierce battle against his sworn ally, Kiyoshi Taira, but the scars left behind on his heart from the confrontation run deep. Meanwhile, Kousuke Kira, hungry for a rematch with Ryouta, wanders the island in the hopes of a chance to get back into the game. But when Kira runs into a mysterious group with unfamiliar BIMs, their merciless team play has him cornered! Now trapped, the devious junior high schooler has to think fast if he wants to live long enough to settle the score with world ranker Sakamoto...!!


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Bamboo Blade Graphic Novel 1

Kojiro is an impoverished young teacher and the supervisor of his high school's kendo club. He can barely feed himself as it is, so when an old friend makes him a bet with an entire year's worth of deluxe sushi on the line, Kojiro finds a new purpose in life: to beat his friend's kendo team! But before he can arrange a kendo meet for both schools' kendo teams, he needs to actually put together a five-woman squad - and the first girl he needs is Tamaki Kawazoe, kendo athlete extraordinaire.


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Bamboo Blade Graphic Novel 10

The Muroe High kendo team is finally stepping up their game when their regularly scheduled training routine is interrupted by... TV cameras?! Thanks to Miya-Miya's #1 fan/stalker, Reimi, the team has been lined up to appear on Burnish Academy, a competitive sports program. The only opponent fit to clash with superstar Tama is Sakaki from Youryuu Academy, but how can Sakaki put her heart into a kendo match when she's devoted all her love to another?


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Bamboo Blade Graphic Novel 11

Up-and-coming TV personality Ryouko Toda is an ambitious young woman who's willing to use any means necessary to claw her way to the top. For Ryouko, image is key, but it's tough for this cutthroat celebrity to maintain her cool on-screen persona when she's forced to appear alongside ditzy costar Erina Sawamiya on Burnish Academy, where silly, simple Erina manges to best Ryouko in every single sport! To defeat Erina in sports and in the ratings game, Ryouko must call upon her skills not as an actress, but as a master of the kendo ring!


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Bamboo Blade Graphic Novel 12

As the date for the filming of the Burnish Academy special approaches, the Muroe kendo team prepares for their television debut and for Tama's chance to face the formidable Ura Sakaki! But even as Sakaki's rivals prepare for a rematch against the kendo genius, her participation remains unknown.


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(7) 1
11
2
13
3
Ak
4
An
5 6 7
Ar
8
BT
9
Ba
10 (9) 11-20

continue shopping