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Shaman King





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Shaman King Graphic Novel 10 (192 pgs)

Dumped unceremoniously in the middle of nowhere, Yoh and his friends must now find their way through the desert of the American Southwest to Patch village, the site of the Shaman Fight! But will they be forced to change course when they meet a mysterious Native American shaman who says the Patch are evil and threatens to kill anyone who helps fulfill their plans?


Shaman King Graphic Novel 11 (200 pgs)

Still searching in the American West for clues to the location of the Shaman Fight, Yoh and his friends travel through a mountain range toward the site of the old Patch Village. Then Horohoro suffers a setback when Kororo runs away, leaving him in the lurch! And the crew may be in over their heads when they face Hao's evil minions... But help is on the way!


Shaman King Graphic Novel 12 (200 pgs)

Yoh and his merry band of Shaman King contenders have made it to Mesa Verdede, the most likely location of the hidden Patch village. But before they can make their way to the pit stop for this leg of the competition, they must face one of Hao's most dangerous allies: Boris Dracula! And if that wasn't enough trouble, a new team of shamans burst onto the scene, with archangel Over Souls! What's a poor slacker to do?!


Shaman King Graphic Novel 13 (200 pgs)

Moody old Faust is back! And teamed with... Yoh? When the competitors and their friends finally make it to the Patch Village, things are not what they expected. Strange new alliances are formed - and someone close to Yoh might get left in the lurch - testing everyone's strenth and possibly changing their loyalties forever.


Shaman King Graphic Novel 14 (200 pgs)

With the Shaman Fights officially underway, Yoh and Co. must take on opponents from all over the world. But is anyone ready to fight Lady Jeanne, a royal pain who gives new meaning to the term "tortured"?


Shaman King Graphic Novel 15 (200 pgs)

Yoh, Faust, and Ryu unveil their new and formidable Over Souls as they square off against the Icemen. Manta, still in shock over the brutal death of Niles, is anxious for Yoh's safety against this bone-chilling shaman team who, having battled the coldest forces of nature in northern Europe, are confident that they can overtake Team Funbari with ease.


Shaman King Graphic Novel 16 (200 pgs)

The X-Laws are determined to lure Yoh to their camp, and Hao has his sights set squarely on Ren! In the midst of all this, Lyserg discovers that the X-Laws may not be the steadfast allies he took them for. And Yoh finally reveals a terrible secret from his past... and Hao's.


Shaman King Graphic Novel 17 (200 pgs)

Hao possesses so much mana that it virtually guarantees his victory in the Shaman Fight. So how in the world can Yoh and his friends beat him?! Mikihisa offers to teach Ren the Ultra-Senji Ryakketsu, but is Ren too stubborn to accept his help? If Hao's power doesn't destroy our heroes, perhaps pride will...


Shaman King Graphic Novel 18 (192 pgs)

Yoh rushes to aid his friends in battle, but is too late to save one of his most gifted allies. Can Jeanne, the leader of the X-Laws, restore him with her healing abilities? She may be our heroes' only hope... but her price is Yoh's withdrawal from the Shaman Fight!


Shaman King Graphic Novel 19 (210 pgs)

The unthinkable has happened: Yoh has withdrawn from the Shaman Fight! What happens now? To understand Yoh's future we must revisit his past, back to when he and Anna first met. How did their acquaintance shape Yoh's fate, and what terrible secret still burns between them?


Shaman King Graphic Novel 1: A Shaman in Tokyo (208 pgs)

Yoh Asakura is a junior-high shaman: one of the gifted few who can speak to ghosts, talk to the spirits of nature, and contact the other world. Compared to home in rural Japan for advanced training, Tokyo is a metropolis full of ghosts: spirits with unfinished business, haunts, revenants, specters - all whom only he can see.


Shaman King Graphic Novel 20 (210 pgs)

We continue to look back to the past, when Yoh and Anna were bound together and Matamune sacrificed himself to save them. But in the present, Yoh seems to have sacrificed his chance to become Shaman King, and Ren still lies unconscious. Will Lady Jeanne keep her end of the bargain and save Ren's life?






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