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Berserk Graphic Novel 34

Faced with the Kushan emperor's horrific new form, and the bloody swath of destruction and spawning demons he leaves in his wake with every step, the soldiers in Griffith's new Band of the Hawk must assume their true unholy forms to battle the emperor, revealing their true faces to the citizens of Midland. How will these tormented refugees react when they discover that their would-be rescuers are as monstrous as their enemies? And could this titanic confrontation threaten to unleash even greater horrors upon the human world?


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Berserk Graphic Novel 35

After a hellish battle against ravenous sea monsters, Guts the Black Swordsman and his companions are forced to seek refuge on a small island so their ship can be repaired. But this island is not the safe haven they'd hoped for - it's a sinister place rife with dark energy, watched over by an ancient, vengeful god. And with a full moon on the rise, that god's power is about to be unleashed...


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Berserk Graphic Novel 36

What Guts the Black Swordsman and his companions had seen as an island refuge from monstrous sea creatures and the ghost ship of the demonic Bonebeard is in fact the very lair of the malefic sea god that controls them. With no avenue of escape, Guts must once again don the Berserker armor to give his company any chance of survival. But without the protective influence of the sorceress Schierke, Guts risks being forever lost within the cursed armor and becoming an even greater threat to his comrades!


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Berserk Graphic Novel 37

Guts the Black Swordsman has again donned the accursed Berserker armor to battle the titanic Sea God - from the inside! To slay the creature, its heart must be pierced, but even if he can manage this impossible task deep within the leviathan, how will Guts get back out?


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Berserk Graphic Novel 4

Guts, the Black Swordsman, hooks up with his former benefactor, the mercenary Gambino. But it's a deadly reunion, one that nearly takes Guts' life. The following years see Guts wandering from battlefield to battlefield, where his awesome skills as a slayer catch the eye of both warring parties, including the legendary Griffith, warrior leader of the Band of the Hawk.


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Berserk Graphic Novel 5

He is Guts, the Black Swordsman, a warrior of legendary prowess: relentless, fearless, merciless. As cold and brutal as the iron of the massive sword he wields. Bent on revenge against the unholy forces that have branded him for sacrifice, but especially on Griffith, one of the demon lords of the Godhand.


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Berserk Graphic Novel 6

While in a king's employ, the attraction between the king's daughter and Griffith and the growing favor of the king towards the Hawk leader raises the hackles of the king's jealous son, who plots to have Griffith summarily assassinated. But if the plot fails, the king's son will likely have to deal with Guts and his titanic broadsword, and the results of such confrontations are rarely pretty... or easy to clean up.


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Berserk Graphic Novel 7

Two feudal kingdoms, Midland and Chuder, battle for supremacy in what will become the final clash in a century-long struggle. Spearheading the Midland forces is the Band of the Hawk, a legendary cadre of elite mercenaries led by the charismatic Griffith and with the fearless Guts as its berserker champion.


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Berserk Graphic Novel 8

The century-spanning war between Midland and Chuder continues unabated. The two warring kingdoms, vying for supremacy, launch headfirst into what will become the final battle. Leading the Midland forces are the Band of the Hawk, lead by the charismatic Griffith, with the fearless Guts as his trusted champion.


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Berserk Graphic Novel 9

Griffith has seen better days. His fearless champion, Guts, has left the Band. Griffith finds an ease his pain in the arms of the daughter of Midland's king. However, the King doesn't take kindly to this, and the next stop for Griffith is the dungeon and the torture rack! Without Griffith and Guts, the Hawks are easy prey for Midland's army...


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Black Magic Graphic Novel (2nd Ed)

On Venus, Nemisis supercomputer controls government functions, with bioroid "executors" created to carry out the system's utopian edicts. But trouble brews even in paradise as different executors vie for control of Nemesis, forcing the governing system to secretly create Duna Typhon, a super-bioroid "sleeper," raised among the human populace and ready to use her awesome powers should Nemesis be co-opted to turn paradise into paradise lost.


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Blade of the Immortal Graphic Novel 10: Secrets

Anotsu Kagehisa, murderous leader of the rogue Itto-ryu, journeyed to the mountains far from Edo to the romote Shingyoto-ryu dojo under invitation to bring the sword school under his wing. But instead of a warm welcome, Anotsu finds a dojo full of angry young men who don't want to take orders from an upstart, unless he can proves he's tougher than the best of them!


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